March 17, 2016 (PC)
Genre: Racing/Arcade, Open World
Publisher: Electronic Arts
Developer: Ghost Games, Criterion Games
Platforms: PC, Playstation 4, Xbox One
Players: 1 and Online
It’s been a while since I’ve played a new Need for Speed game, with Carbon being the last I have certainly skipped a few and just kept playing Carbon at least three times. No less than eight Need for Speed titles have passed before I decided to get back on the horse and try one out again. As I detailed in my previous review of NFS Carbon my new super and classic car simulator was Test Drive Unlimited and now Test Drive Unlimited 2, well it was, I have previously finished it 3 times already and in my latest playthrough I managed to accidentally delete my save which was disappointing but I guess that’s that, I ain’t doing it all over again especially with Forza Horizon 3 on the er horizon, well actually I can’t even make that joke cause it’s out now. I was sad that I stuffed up my last dwell into Test Drive Unlimited but I am getting excited about Forza though it will be the first Forza Motorsport game I have played so I have no idea what to expect.
Racing my Lambo, looks good but It wasn't me best driving, just trying to stay in control of the damn thing.
But anyway this review isn’t about NFS Carbon or Test Drive Unlimited or Forza Horizon it’s about Need for Speed that’s right “Need for Speed” as I lamented once before they are going down the “Alien vs Predator” naming convention though this is actually supposed to be a “reboot” of the series, not a sequel. The meaning to that was partly that the previous Need for Speed Underground games Need for Speed: Most Wanted and Need for Speed: Carbon were both part of a loosely connected plot where you ‘the player’ were involved, the series actually culminated with NFS Carbon so basically you’re now a new “player” in the game and possibly the next games will continue the story. So in this review I will be referring to the game as “Need for Speed 2015” as that’s the easiest way to remember it. I knew before I bought that game that the reviews weren’t exactly that good, people were canning the “always online” feature which in case you didn’t know the game cannot be played offline and it also cannot be played with just you, there are always other players zooming around and probably crashing into you. Other issues included having only dusk to dawn racing, rubber-banding AI, lacking an in-car view, performance issues due to the always-online requirement on all platforms, the inability to pause the game, having no manual transmission, and lacking drag races (the latter two being added in an update). Another thing that was panned was the too-short story which featured cringeworthy live-action FMV scenes and constant annoying GTA4-esque phone calls.
My first or probably second drag race, I still didn't have much of an idea how to do it, sort of like the duels in Red Dead Redemption.
The game merits were in the graphics, as when I first saw
the game I remember thinking “wow” that is pretty damn good but that was
basically all that I was impressed about, the funny thing was I actually wanted
to see all of the FMV videos as they looked pretty damn funny based on the
trailer. So I decided to get the game and doing so I decided to finally try out
getting it via a “CD” keys site as I had heard this was much cheaper than buying
online, especially from Origin. I used the site www.cdkeys.com
and must say I was impressed by the service. I purchased the code and it was
sent to me quickly I was able to enter it with little to no fuss, there are
other sites but I have only ever used that one and it has been fine for my purposes. I
had to complete one last round of Need for Speed: Carbon before playing this
and as I had back in 2015 it was right to go, though do expect a few
comparisons between the two in this review as always with sequels hah.
So, the story, well basically you start off the same way you always
have (almost) in the fictional city of Ventura Bay, a rainy seaside
city that you unfortunately don’t get to see in the daylight. It’s a
controllable intro as in previous games and you are pushed right into the
action racing with some random until you come to a stop under a highway and
meet Spike
(via an FMV cutscene) the first of the major characters who is impressed by
your driving and tells you to go meet Travis at his garage which is a short trip away, I immediately
had problems with the controls as is seems my Logitech PS3 style gamepad didn’t
officially register as an actual controller it registered as a steering wheel
for some weird reason so I tried to use that but it just didn’t work right as
different buttons were used for acceleration
and hanging up the phone etc and then two buttons were meshed into one
and it was goddamn annoying. I saw that the control display screens were an
xbox controller so I just thought screw it and went out and purchased a cheap
$20.00 wired xbox 360 controller for the PC and yes I said xbox 360 not xbox
one they were too expensive and were similar anyway and once I plugged that in
it worked much better.
Wrong way down a one-way street. |
Once you drive to the garage the next FMV cutscene starts
and here is where you meet the rest of the crew and get a sneak peek at the
fairly high profile world car-scene celebrity driving icons that the game
features including Magnus Walker: a Porsche collector and modifier, Ken Block: a
professional hoon, Akira Nakai: the founder of Rauh Welt Begriff a
Japanese tuning shop, Shinichi Morohoshi: a Lamborghini
tuner with ties to the Yakuza and the Risky Devil
street drifting team. So basically you meet the rest of the crew including Travis, Robyn, Amy and Manu with each one
idolizing one of the icons. You do all of this walking around as basically a
camera as it is all done through your eyes in first person occasionally seeing
your hand and arms as you fist bump or cheers others. Now I know that the game
does this to immerse you as if you were playing as yourself which works with
other games such as Skyrim for example where everyone is relatively formal and
in awe of you it doesn’t really matter that they don’t refer to you by name
they just refer to you as the ‘Dragonborn’ or whatnot which works as you’re in
a medieval fantasy world and everyone acts accordingly and you can see yourself
and respond, without a voice of course but it’s at least something. But here
where it’s set in modern times it’s a kind of depressing experience where
everyone talks to you but you can’t talk to them, you can’t express yourself in
any way apart from your hands, I spent half the time wishing I could get with
one of the girls or a random girl or at least have a girlfriend though that’s
going into VR porn territory I suppose.
Thankfully someone has put together all of the cutscenes in the game for your viewing pleasure, I got many a laugh from these with all the bad acting and product placement. Thanks to Cakechievables for the video since once you finish the story mode you can't start again unless you want to delete all of your previous progress.
So basically you then undertake a series of Missions with each mission set part of a Driving icon’s style of choice including speed, style, guild, crew and outlaw so for example Manu is interested in the ‘style’ type of racing and idolizes Ken Block so all of the missions he gives you are in the gymkhana (or motokhana) style of racing with the series culminating with meeting Ken Block himself and beating him in a race. This goes on with intervals of FMV scenes of you meeting various crew members at different places for short amounts of time before you go off and drive again. There isn’t really any goal in the game except to just get to the end of all the styles and meet every driving icon which makes the game kind of short as people were complaining about, most of the time I was debating about when I would buy a new car and how I would upgrade it but I’ll go into that later.
So after all of the intro you find yourself choosing your
first car and I decided on the 1990 Ford Mustang
Foxbody as it looked cool compared to whatever the others were and I got
started on customizing it. I was very interested to see how the visual
customization works as it is one of my favourite parts of the Need for Speed
series. There are a fair few customization
options, the same if not more than Need for Speed Carbon,
almost every part of the car can be customized though it depends on which type
of car you have for example you can modify all the usual things like custom
bumpers, side skirts, hoods, wheels and spoilers, some cars could be modified
with more complicated things like Diffusers, Bumper Canards and
enlarged Fendersall of which I’ll admit I didn’t know what they were until I saw them. It’s a
fairly minimal experience when customizing as the part options come up as dots
and the camera swings around the car as you search through them and edit the
parts you want, as before most parts are locked but you can quickly unlock them
by doing the story mode.
So basically you then undertake a series of Missions with each mission set part of a Driving icon’s style of choice including speed, style, guild, crew and outlaw so for example Manu is interested in the ‘style’ type of racing and idolizes Ken Block so all of the missions he gives you are in the gymkhana (or motokhana) style of racing with the series culminating with meeting Ken Block himself and beating him in a race. This goes on with intervals of FMV scenes of you meeting various crew members at different places for short amounts of time before you go off and drive again. There isn’t really any goal in the game except to just get to the end of all the styles and meet every driving icon which makes the game kind of short as people were complaining about, most of the time I was debating about when I would buy a new car and how I would upgrade it but I’ll go into that later.
The "My NFS" section in the main menu featuring my career progress. |
Oh yeh I'm a speed demon, in order the icons are Speed, Style, Outlaw, Build and drift |
You can see the dots on nearby parts of the car. |
Bogan Aussie car lookin good heh |
Performance upgrades screen |
I did well for rep on that race. |
The tuning menu |
Wooo donuts and photo ops, I need practice donuting :(
Playing through the game wasn’t too hard the controls were pretty much the same as before, I had trouble doing a perfect start on the Drag races as I wasn’t quite sure what I was doing and at the start it didn’t really explain properly so I really gotta read up on that before my next playthrough. I had a bit of trouble balancing the car between race and drift, drifting although similar to other Need for Speed games still took a bit of practice to master I finished every storyline off eventually meeting all of the driving icons after a bunch of awkward calls and FMV sequences and it was pretty cool, actually I didn’t see all of them as I didn’t do the outlaw missions mainly because I hate dicking around with the police it’s just dangerous and tiring and can hurt your wallet and is just not worth it, just like doing it in real life hah.
It's Nakai-san! Will you just give him a blowjob already Amy? Damn the way these people crap on about their icons I swear I wish this game had more profanity and smut. |
I like this shot of my pimped out Volvo hah |
This is a short clip but the sunset in the mountains is beautiful
As the game was "always online" I did literally run into a few other players, as the annoying thing is unlike other open world racing games like Test Drive where you can encounter other players around the world but not in races unless you invite them. In Need for Speed when you start a race you're still in the game world and you can see other human players and they can see you and can "invade" your race by crashing into you or your computer
If you look closely here, you can see the player "jir01" doing a race with computer opponents. |
Drift Trial with other racers, I had a bit of trouble keeping up heh
This game was probably the most car culture focused with all
of the car culture celebs and the real-life brands and even EA’s real-life car enthusiast
group Speedhunters and it shows from
the very street-racer centered story. Overall the game was a good play for me
but as always the first run through is most often the worst and the real fun
comes in the second, third or even fourth run through, it’s been given a bad rap for being always online and too short
but I reckon it was ok. I’m very interested in playing it again properly after
I have worked everything out, this was especially true with carbon and will be
for this game as well.
JD
Need for speed PC Reveal Trailer
Can I not be a jack of all trades?
Need for speed PC Reveal Trailer
Can I not be a jack of all trades?
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