Also Known As: Skyrim, Elder Scrolls V: Sky Rim, Elder Scrolls 5: Skyrim
Also on: X360, PS3
Genre: RPG
Publisher: Bethesda Softworks
Developer: Bethesda Game Studios
I for one am not thoroughly schooled in the world of RPG’s (Role Playing Game), I only ever tried Diablo 2 once and frankly I felt it was all too late as I couldn’t really play with the dated graphics and interface and also you just seemed to be a bit too far away from your character. During Diablo’s heyday I was much more involved with RTS (Real Time Strategy) inc Warcraft, Starcraft and Total Annihilation. I’m not exactly sure what exactly classifies a game as an RPG, I think though the easiest way to tell is that with an RPG the user usually has an inventory to store weapons/armor etc and other items most of which they can browse and use usually at any point, such as The Legend of Zelda, whereas in a more action style game such as Grand Theft Auto you still control one character and the game has a storyline but your ‘inventory’ is very minimal and usually just restricted to weaponry which you select by the number keys or the mousewheel. Speaking of which, I have played all the GTA’s I have played Just Cause 2, I have played Spyro the Dragon and American Mgee’s Alice games, but none of these different types of games can really be classified as proper RPG’s. Of course I have played ’the’ MMORPG of all of them World of Warcraft but I have never delved fully into classic titles such as the Chrono Trigger, The Secret of Mana, Deus Ex and KotoR (don’t even ask me about Final Fantasy). I’m not exactly sure why this was, maybe because I was into more action and RTS games that were more multiplayer based and simpler whatever it was I never played an RPG for a lengthy amount of time until I happened to give Dragon Age: Origins a try.
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Dragon Age Origins |
Dragon Age was a big step for me, I just decided to delve right into to a predominately challenging game in a genre which I hadn’t really had much experience in, but to be honest I liked it, at the start at least. I liked the way that your selected race, sex and class determined where your starting area would be, what the story was behind it and what would happen in the initial stages of the story, also you did actually choose a class (Warrior, Rogue, Mage) which no matter how simple is something I thought I would want mandatory in an RPG with no predominate named character that you play as. Dragon Age was fun at first, but then there was a few problems, firstly the game, as I had mention before was quite hard especially the boss fights, even on easy, secondly I found that throughout the game you were accompanied by NPC companions. What this meant was, throughout the game you not only had to make sure you were doing the right thing in battle and organising all of your own gear and items, you had to organise the battle tactics and gear/items all of your group members as well, this made things very complicated as say you found a ring which granted extra health, which pretty much all of your group members could use you had to check the inventory of every single group member and check if their rings were worse or better, and when you have the 5 or 6 other group members, this is one hell of a lot. This coupled with the game being fairly difficult in certain parts made it quite a hassle to play and I found myself (as Zero Punctuation described) starting new characters and using different classes, races and sexes until I got bored of it, so that was that, until…..
Skyrim, just the name sounds epic, this time, I told myself, I was going to give it a decent go, which was not the case with Oblivion. I actually tried Oblivion before I tried Dragon Age, it was the first of the Elder Scrolls games I had tried and although I did have a brief play of it, the whole classless character, (semi)complicated inventory and weight system along with the seemingly hundreds of items you had to sort through to see if you needed them and also the fact that at that point I was heavily into World of Warcraft may have had an adverse effect on my likeness of the game and I only played for a few hours. So in short I feel I didn’t give Oblivion enough time and thought, the only thing that made me seem to want to go back as the visuals, which I found be stunning. But this time was going to be different, and I was well rewarded for my patience things just had to be worked out I quickly and easily got by the non-class problem by deciding to be a warrior from the start and choosing the appropriate race for the style of play, choosing the Warrior Stone I made a good choice with the Nord as Skyrim is home to the Nords and also they well fit for using a two-handed weapon in which I used different kinds of greatswords and warhammers for most of the game. My character ended up looking quite freaky as I had selected a big tall bulky guy as fit for the two hander, then I had decided to choose the almost entirely white eyes and the black eye paint so along with his yellow tinted skin made him look half-dead, so for a bit I was roleplaying I was some invincible warrior who was back from the dead but I stopped after a while as there really wasn’t any way of expressing it in the game, and also I got married (more on this later).
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I'm one freaky looking Nord |
Once I had my thoughts set on a Warrior style character things just fell into place from there, I’m not going to spoil the opening for you but it’s quite epic I have to say, in the middle of this you pick your race and sex and can change your appearance and name and as usual with the Elder Scrolls no picking class, that’s it. Race plays a big part in Skyrim as I said before I chose Nord because I wanted to use 2H weapons but this is really just the opening stats and abilities, I really didn’t use the Nord main “scare enemy” ability at all you can really do anything with any race it’s recommended and/or easier to do a particular playstyle (for example to play a pure Mage it would be recommended to go as either High Elf or Breton). So after the epic opening there is the usual linear cave to get you used to the controls and gameplay, and after you get out it’s the same reaction as Oblivion, “wowee do the visuals look awesome” I’m probably a bit more enthusiastic then that but you get the idea, but they truly are, Bethesda definitely have a tick in that box, it’s something that’s very hard to describe (and that’s why I have screenshots), everything looks pretty much up to scratch as you’d expect, the shadows, textures and models are pretty realistic and have ragdoll in death though being a WoW player as I always seem to have fairly low expectations when it comes to graphics, but I quite impressed not so much blown away as in Oblivion, or when I first played Vietcong for that matter. The actual land of Skyrim itself is beautiful, rolling hills, rocky ledges, snowy mountains, dragons randomly appearing etc, the game actual has a very interesting physics system when it comes to ledges as it seems if you move slowly enough you don’t seem to fall of any of the rocky ledges no matter how steep they are. Overall Skyrim looks fine, it has the difference that Oblivion lacked which was basically just copy one beautiful area over and over again.
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