I've decided to do a return to the original format of my blog I'll somehow try to get it done around my playing but as I said in my previous post may not be as detailed as before. Also because of my Covid and my lousy internet upload speed I will not be posting any videos, I could post other videos from youtube but I'd rather just update the posts when I can with my own work.
Release date: 23rd November 1995Genre: Real Time Strategy (RTS)
Publisher: Blizzard Entertainment
Developer: Blizzard Entertainment
Platforms: MD-DOS, Classic Mac OS
Modes: Single-player, Multi-player
The Orcs: A very different look, rough, ugly and crude |
But that is now, back then I was really into these games. Warcraft: Orcs and Humans (WC1) was Blizzard Entertainment's breakthrough into the RTS genre and a big success for the company. It introduced the Warcraft universe which tells the story of the Orcs invasion of Azeroth from their homeworld of Draenor, which to my delight was the subject of the first Warcraft Film (to a degree). WC1 had great graphics and voice acting and I loved the intro sequences for the missions where the text would scroll and the actor would vocally read out the mission details which was unique for it's time then then part of the map would pop out in 3D as you started. It was all very good but there was a problem as the first Warcraft game that actually I played was Warcraft II (WC2), it wasn't until I got the famous Warcraft: Battle Chest that included WC1 that I had a go of it, and to be honest although it was still a nice and polished game with a great story and presentation, after playing WC2 it just didn't cut the mustard which I'll admit can happen going from playing a sequel to playing an earlier game.
3D Map! it was a cinematic but I still loved this bit. |
WC1 suffered from a few drawbacks including: Only being able to select 4 units at one time and no ability to right click to attack, you had to either click on the ability or use the hotkey, units didn't path well and often didn't react when an enemy was near them. Even on the fastest speed it took a long time to build your base and get things organised to attack the enemy and often you couldn't play on the fastest speed as you needed to slow it down to organise units in a battle. Plus every unit on each side had the same voices and said the same lines when clicked on or when an ability was used. So after a few hours of "My Lord?" "Yes my Lord" "Yes!" "My Liege?" "Yes my Lord" "Yes!" "Your will Sire?" "Yes!" "Yes my Lord" I was about to throw my keyboard out the window, the Orcs although a bit funnier in their speech were the same. The other issue was apart from the spells used by the Clerics, Conjurors, Necrolytes and Warlocks, each unit on each side was pretty much identical to the other in starting stats and abilities. I must admit I did love playing with these spells being able to summon a whole bunch of monsters including, spiders, scorpions, Water Elementals and Demons was great fun and lets not forget raising the dead too.
As I've watched various people play it on youtube I think everyone can agree it's a lot of hard work and chore to play you have to do a momentous amount of mousework unless you know the hotkeys off by heart. In my most recent playthrough I found the incredibly helpful (heh) Warcraft Mouse Helper which made things a bit easier by adding modern RTS game functions but regardless I just couldn't find the game fun, then and now. I found myself looking forward to the unit-only missions where you didn't have to build and defend a base as in my later years these are the RTS levels I prefer.
One of the Human, Unit-Only missions, these were usually always in caves |
Unfortunately I just couldn't drag myself through the whole two campaigns again, I even resorted to using the cheat codes again as I was losing badly and just couldn't be assed, the ability see all map one is great as it allows you to see how the developers laid the map out and any easter eggs included which is fun. But really as before this is more a nostalgia trip then anything. I also never found any to play multiplayer with, and I don't think I ever will, not for a game this old, the multiplayer is only 1v1 anyway.
Youtuber Yshsod playing the multiplayer with a friend.
Warcraft:Orcs and Humans was a great game for it's time but just doesn't hold up very well. It would need a complete overhaul to the magnitude of Brutal Doom to be playable by today's standards. Nevertheless the sound, the music the colourful units and artwork and fantasy setting made this game what it was and a great base for things to come and I would regard it as a must try for lovers of RTS or Warcraft in general.
JD
Things I liked:
Over artwork and design, colourful units
Sound, Music and Voice work
Fantasy setting and story
Things I didn't like:
Clunky Controls
Bad unit pathing
Can only select 4 units
Repetitive unit speech
Not much replayability
Game requires a lot of effort to play
Youtuber WTii with a full playthrough of the game, wow that was a lot of demons and water elementals.
We've come a long way