Genre: First-person shooter
Publisher: Midway Games
Developer: Midway Games
Engine: id Tech 1
Platforms: Nintendo 64
Yes I know what you’re thinking, another Doom game review? I understand your concern as I have been playing a lot of Doom lately, the reason for this is that I have decided to play through all of the Doom Games first (Including Doom 3 before starting on the latest Doom (2016) though I have already tried out the multiplayer for that one.
|Hell is glorious is it not?|
The "Terror Core" level which is a good view into Doom 64
There were only two new monsters which were the Nightmare imp which was a faster version of the regular imp and was also translucent similar to the Spectre and the Mother Demon which is the mysterious final boss of the game meant to replace the Icon of Sin. All weapons from Doom II are present (albeit redrawn), along with a new demonic weapon made of demon bones known as the Unmaker which according to the Doom Bible is a “Demon-tech weapon that hurts pure demons a lot, demon-humans very little and tech demons some”. There is also sequences which dramatically transform areas, tripwire booby traps such as darts and homing fireball launchers, and enemies that appear out of thin air, man I seriously couldn’t work out where the projectiles were coming from when I first encountered them.
|Nightmare Imps are damn fast|
I had a lot of fun with this level, there's a lot of noise and shooting going on but the echoing sounds effects and ghastly soundtrack are unbelievable. Also I think I missed the last enemy there but meh.
The story of Doom 64 is nothing new with the forces of Hell trying to invade Earth once again but this time you don’t fight on Earth just the old Deimos and Phobos bases and Hell itself but this times SPOILERS the ending text states that the Marine accepts his fate of eternal confrontation with demons and decides to close the gateway between Hell and our universe from inside, thereby staying in Hell forever to prevent any further invasions once and for all. Which actually created some speculation that the protagonist from the Doom 2016 reboot is the same marine as he is described in the game as an ancient/superhuman warrior that was either banished to hell or chose to stay there and was captured by Hell's forces and sealed in a tomb. There’s no evidence to support this but I like to think this was the case as it makes a lot of sense though Doom 3 will still be next in my list before I can finally play the latest one.
|Time to fist some Demons|
|Ah the trusty assault rifle, much better then that useless pistol.|
|The Hellhound spewing fireballs from it's two maws|
I tear it up then get confused by switches in The Lair, one of the secret levels
And so I started the game again with much better visuals and gameplay, this time I don’t think I even bothered trying it without godmode on as it just takes ages and gets too hard. I made sure I checked out all of the secret levels and managed to both get to them and do most of them without needing to use IDCLIP though the first secret level MAP29: Outpost Omega was kind of complicated the way it worked but I managed to get through them all and collected the Demon Keys which upgrade the Unmaker. This new weapon is also found in the secret levels and man after being ‘fully upgraded’ this thing does some damage, you can take down Hell knights and Cyberdemons with ease, best new weapon in the game.
|The Unmaker, now that's what I call being "Unmade"|
|This was an area where I first experienced an environmental trap, the blocks in the sky periodically unleash homing fireballs at you, and I was so confused the first time, also wow look at those braziers.|
|Ahh good old Brutal Doom, this is on the lowest gore setting "realistic" by the way|
|Another secret level, MAP31: The Void, and it was indeed, a level with nothing underneath, and a confusing one at that.|
Things I liked:
Great atmosphere, darker and scarier then the original
Good looking improved graphics including monster and weapon models
Includes new enemies
Things I didn’t like:
Finding Secret levels and the Demon keys inside them were often overly complicated.
Unless playing on PC with the Brutal Doom mod the game does not include several enemies due to N64 cartridge space limitations
The Brutal Doom 64 v1 Trailer
Hell hath never been this scary