Genre: First Person Shooter
Publisher: Valve Software
Developer: Valve Software
Platform: Microsoft Windows, Xbox 360, PlayStation 3, Mac OS X, Linux
Players: 1
Classification: M (Mature)
Yes here it is, Half Life 2 Episode 1, oddly named title I know, it’s basically the first episode after the original game which I did a review of in the past. Episode 1 was actually meant to be called “Aftermath” but was changed to Episode 1 to support valve’s episodic structure. I obtained this game by purchasing the Orange Box which contained five games: Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Portal, and Team Fortress 2 and it’s true what they said about it, it really was the greatest deal in gaming history, even if I did already own Half Life 2.
Platform: Microsoft Windows, Xbox 360, PlayStation 3, Mac OS X, Linux
Players: 1
Classification: M (Mature)
Yes here it is, Half Life 2 Episode 1, oddly named title I know, it’s basically the first episode after the original game which I did a review of in the past. Episode 1 was actually meant to be called “Aftermath” but was changed to Episode 1 to support valve’s episodic structure. I obtained this game by purchasing the Orange Box which contained five games: Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Portal, and Team Fortress 2 and it’s true what they said about it, it really was the greatest deal in gaming history, even if I did already own Half Life 2.
Episode 1 is
basically starts right after the end of Half Life 2, you have a brief
intervention by G-man
where several Vortigaunts appear to save Alyx and also block G-man
who is perturbed by the experience, which is interestingly the only time you
see him in episode 1, it then cuts to DOG pulling you out of the
wreckage with Alyx
close by.
Basically the story revolves around you and Alyx trying to escape theCitadel and
City 17
in general, which I quite enjoyed actually, at the start you get reminisce
about the end of the previous game seeing some recordings of Dr.
Breen and a Combine Advisor as well as an actual Combine
Advisor trying to evacuate the Citadel and also encounter the gruesome Stalkers along the way. You
end up stopping the Citadel’s core meltdown and have an amusing Razor Train ride before
crashing into the sewer systems underneath the Citidel in some awesomely
frightening pitch black tunnels where you encounter lots of zombies and the new
zombified
Combine soldiers who Alyx dubs “Zombines” hah!
After a while you get back
to the surface and continue fighting along with other resistance members
similar to the Anticitizen One and “Follow Freeman!” chapters in the Half
Life 2 story. I love the start of this chapter as it features Dr. Isaac Kleiner who has taken over Dr. Breen’s
public broadcast system and reports to everyone that the Suppression Field has been deactivated and
basically they should all “give serious thought to doing their part for the
revival of the species" in which Alyx remarks that Kleiner is telling them
to “get busy”. The ending is one of the coolest scenes where you race to
evacuate citizens to a train station then jump on one yourself just in time to
see the citadel exploding behind you.
I enjoyed this shorter experience of Half-Life as I enjoyed
the areas in the Citadel probably the most from the previous story so this one
was pretty damn fun though there was a bit too much use of the Gravity gun, I
always like “let’s get out of here” storylines in games and this was a good one.
The pace of this story really works and having Alyx with you all the time is
pretty cool too as she has infinite bullets and can finish off any annoying
enemies such as headcrabs which you couldn’t be bothered wasting ammo or
switching to the crowbar for, the episode focuses on story development mostly
between you and Alyx and goddamn it’s getting heated but nothing yet. I always
wonder how they would pull of a story of the two of you working together
without ever explaining why Freeman never talks though they do and do it well
even if Alyx is doing all the talking. As
far I could tell the only new enemy were the “Zombines” though you have more
contact with the Stalkers as in HL2 you just see them randomly throughout the citadel.
You get to see a few new parts of the Citadel and City 17 itself though there
are no new characters introduced, my favourite parts are when you encounter the
Combine advisors and get assaulted by their physic blasts.
Controls and base gameplay are basically the same though the
graphics have had a small upgrade to the Source engine and a new version of its
facial animation/expression technology. I felt that there was relatively few
places and things in Episode 1 that made me go WOW! It’s strong point was
basically the mostly face-paced story that made you keep on going, the music
helped a bit too with its pumping techno and eerie haunts in the darker
sections and the sounds were as good as ever. I don’t really have much to say
apart from that, there was some general consensus about the game being
particularly short but for the price and package I got it in I have absolutely
no problem with that, besides this one is just a prelude to what will probably
be an awesome 3 part series.
Of course you probably have all already played the first and second episodes years
ago and are waiting for the third and final conclusion if it ever comes, well
we’ll discuss that in my review of the next episode.
JD
A shot from the humorous situation where you and Alex get into a junked car and DOG throws you into the Citadel. |
The pulsating Citidel Core |
The Citidel exploding as you watch from the train, dang if we were just faster. |
Stalkers preventing Gordon and Alyx from continuing into the Citidel, you never confront them directly just shoot powerballs and roller mines at them. |
The main menu screen where you can listen to Kleiner giving his freedom speech which is a hoot to listen to. |
JD
Forget saving humanity, first we have to do our part, priorities
people.
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