Oh gawd, 3rd level pretty much done, well it’s
almost there, I’m beginning to think what will I do after this damn thing’s
finished as the whole point of this endeavour and post topic was to finish all
of the achievements which meant getting to the end with limited use of mods and
no giving free resources to myself but that abruptly ended once I decided to
make this massive mutha of a house. The other thing I regret is destroying the
current resources I had when I decided to build the house, I should have just
left them somewhere and come back to them once I’d finished the damn thing
though I’d probably though I’d never go back to doing what I was doing before
but I reckon I will. Annoyingly I’ll have to give myself some supplies and try
to remember what I had in the past when I got to that stage but that’s just my
fault, I should be able to do most of the achievements without cheating though
some are quite hard and would take awhile (especially the End ones) so I may
have to lax a bit on those.
Top level of the house pretty much finished.
I actually have done the whole process of getting the
required resources (almost), travelling to the end and defeating the Dragon
while trying not to cheat with resources. I did this pretty much in a single go
I got to the point where I had all the Blaze
Powder I needed but I cbf trying to find 12 Endermen to get their Ender
Pearls so I gave myself those, I also didn’t play the end properly as I
just wanted to see what it was like and what happened so I just loaded the fack
up in highly enchanted diamond armour and weapons, turned flying on and fought
that Dragon which still took awhile having to destroy all the towers first, I
can’t image how long it would take doing it the right way though it seems it
would take a while though it appears from this
man’s series that it’s a lot easier and safer in numbers. The ending is
kind of weird though, I won’t spoil it but ohh the dialogue.
In other news patches 1.5 “The Redstone Update” and
subsequently patches 1.5.1 and 1.5.2 have arrived, I found this cool little short video explaining
most of the new features and yes I am too lazy to do it myself. Not being a
user of Redstone at all really the most prominent new feature for me was the
introduction of Quartz
which funnily enough I started using after Richard showed it to me when we
started our Underground
City and have used it thoroughly throughout my building process, and it
works wonders for bathrooms, pools and toilets where the only real option you
had was stone slabs or white wool. Embarrassingly until I viewed the info about
the update myself I never actually knew where it came from , gawd I have so
turned into a Creative mode “artiste”
Minecraft 1.5 Trailer by TheFarLands
A brief recap of what I had done in the
last post. I’d finished and roofed off the lobby and completed the middle
level complete with some balconies and the huge outdoor mine entrance and
Minecart system, and it was now time to work on the top level which may or may
not be the very top level as I may decide to include an attic or sun room I
suppose the better word for it may be.
In the interim I had made a nice little balcony for the
dining room/dancefloor and shortly after it started rainingso I realised that almost every area outside
was going to need some sort of weather protection so I extended the balcony
across the minecart tracks entry/exit and made sure the docking/packing
stations were covered too. I also added a trim to the front of the house which
made it look a lot better. This was possible due to wooden slabs being around
now which make decoration and building so much easier, I just wish that they’d
make wool slabs and stairs.
Ballroom balcony
Resource rails balcony and shelters
Front roof trim
So the first thing I had to do was create the floor/roof
which wasn’t too hard really just too quite a while coving the entire bulk part
of the house in a layer of spruce wood planks which is the official roof/floor
of the house and remembering leave a gap underneath as I then had to build and
design the roof for the second level. The second level roof wasn’t going to be
anything fancy like the lobby as it was just going to be flat though I did take
a bit of time deciding how high it was going to be.
Man that took a lot of time to cover
I built the roof over the
dining/ballroom and atrium in spruce wood planks then designed light that was
built into the roof using oak logs and lightstone, I also used some lightstone
to make wooden chandeliers similar to the stone ones in the lobby.
Dining/Ballroom Roof
I did the roof over the pool, sauna and spa in birch wood
with birch logs as a feature with lightstone, I also made some changes to this
area which involved replacing the birch plank floor with the new chiselled
quartz block. I actually used Quartz quite a bit
once I discovered it had been put in as of 1.5, I not only used it for the
floor of the general area I used blocks of quartz and quartz stairs as the
stairs for the pool and I also used roman-esqe pillar quartz blocks for the
edge of the spa as well as normal quartz blocks for the floor. I also had to
change the chimney for the sauna and right angle it out the wall as it was
originally protruding up through the space where I had designated for my
bedroom. I made the resource room roof just out of the same oak wood and made log and torch chandeliers as it didn't really need anything fancy.
Pool/Spa/Sauna room roof
The newly quartz'ed Spa
Chiseled quartz block floor
Adjusting the Sauna vent
Once I had all that done, I then remembered I had to make a
stairway (or two) up to the top level, I didn’t make them too complicated, just
spruce wood planks and stairs and fences, I’m using fences quite a bit actually
I kind of which they were in the same colour of the wood. The stairs took me a
couple of tries to get right as when I first made them going on an almost right
angle they both came up at the same place so I had to lengthen one with a flat
part. I even had a crisis where the fire from the forge entrance down below
caught onto the stairway and destroyed the stairs as well as a chunk of the
upstairs library corner, managed to fix it without any trouble though, I also
added some extra supports for one stairway. I found for some reason when I looked in the
direction of the Alchemy room it was draining my FPS like a bitch so I took out
all the item pictures of the alchemy potions and the brewing stands and it seemed
to work better but still lags a bit though, dunno what it could be, maybe the
mossy cobblestone? as it’s the only place I’ve used it.
East/West stairs
North/South stairs
Now that the lower floor had been done with a few minor
thing being cleared up and I had the stairwells entrance/exits made I now had
the difficult task of planning out the rooms, this is probably one of the
hardest things to do as you have to work out, what the F is each room going to
be for and what is going to be each room and how much room and how many rooms do
I need? This took quite a while but eventually I got the place planned out and
had a rough idea of what I was going to make.
North/South view of house plan
Birds eye view.
Viewing the house from the perspective of the Rei’s Minimap
the southwestern room will be split into two I made one room the entertainment/games/lifestyle
room complete with arcade machines including pinball, table soccer, airhockey
and a train set as well as a stereo system, a tv and a gym corner. I originally
had a secondary door to my room but then decided to take it out and haven’t
thought of anything else to put there other than a bookcase but I’ll think of
that at some other time. The other side of that room I decided would be a band
room so I built a stage with speakers and creative use of daylight sensors and
redstone torches. On the stage I made a piano, a drum set and some er
microphones as I don’t really know how to make Minecraft guitars but anyway
that was enough, but anyway, I made some surrounding couches and jazzed up the
dancefloor with blocks of iron and gold which happen to look pretty shiny with
the Faerielight Texture pack. I then decided to change the walls to a single
bright wool colour and add some lighting, I should still add a balcony area if
I can find the room to make doors outside as every good entertainment area
needs a way to get outside heh.
Entertainment/Gym room
Band room
Before I started on the library area I needed to work out
what colour carpet was going where so I laid the carpet out in the library and
various rooms to make sure I wasn’t doubling up anywhere (though eventually
this was inevitable) For the library I carved out a fairly large rectangle of
the floorspace and covered the wall with spruce logs and created a fairly large
clay and stone brick fireplace with a flue. After trying various abstract
methods of stacking the bookshelves (triangles and single block towers like I
usually do) I decided a more traditional way would be better so I changed the
bookshelves to be inside the wall which looked much better. Due to the size and
height of the fireplace the library ended up being tall enough for two levels
so I made some stairs and balconies with more rows of bookshelves all the way
around the edges of the room, on the bottom level of one side I created a row
of enchanting tables which went from having a full stack of bookshelves to
having none. After that I made some tables and chairs and some brown couches in
the middle of the room, I also made a display of the egg spawners on the wall
and portraits of some of the rarest items in the game (Blaze Rod, Eye of Ender and Nether star) as the
centrepiece for the fireplace.
The Library
With the two northern rooms I had the idea of making one the
home cinema but had no idea what the other one would be and after thinking for
a while I decided to make it into a sort of tabletop/games internet cafe with
computers, card gaming tables and a bar, I made the home cinema next mostly out
of red and black wool and made the screen out of white wool with sound block
speakers all around. I made two levels of couches for seat, popcorn and fairy
floss machines and a shelf for snacks.
Internet Cafe room
Home Cinema
With the living quarters I had originally mapped the area
into 8 rooms but decided i should make one them into a toilet, I used quartz
column blocks for the walls and chiselled quartz blocks for the floor.had to move the wall of the entertainment
area over a bit to make room for the 4 cubicles and I also made a urinal, the
toilets themselves where pretty ludicrous made of white wool, trapdoors and
cauldrons full with water, and the hand dryers are just dispensers that I
suppose are supposed to blast hot air onto your hands (and face) and yes this
toilet is unisex and come to think of it I have to find a way to put doors in there. It’s all a bit silly but but this is Minecraft isn’t it? If I
only included facilities for the items in Minecraft that you use I would have
never been able to fill the whole house.
Sink, urinal and hand/face dryers in the toilet
Top view of toilet
The rest of the rooms I decided that they needed a way to
get outside so I made a long balcony across one side of the house, with the
rooms having windows both to the inside and outside of the house, I tried to
make the rooms a bit more private with 1 block high windows but really I could
just pretend they had curtains, I made the inside and outside entrances to my
room out of jungle logs and lightstone to look slightly different to the rest.
I messed around with the balcony roof design a bit as at one point I had to
remake the whole roof as it was too low and I wanted to put in glass to let
some sunlight in but keep the rain off obviously.
Shots of the balcony
I sort of wish you could put
glass panes in horizontally as I can’t really put the wood slabs and
glass
blocks together so it looks kind of chunky and I still think it’s a bit
too low
but anyway I think that’s only because the roof bit over my room is
higher
because of the higher jungle log design. I used some brick for the base
of the ballroom balcony but didn't for this balcony as I thought it would
make it look too bricky with the whole wall of the house being brick and the balcony being larger and not straight..
My private balcony
I decorated the rooms with a different colour wool floor
with two of the rooms having spruce wood walls, 4 having oak wood walls and my bedroom
I decorated with a jungle theme of jungle logs and a green wool floor, I was
originally going to have a room made with birch but that became the toilet. I
had a hard time deciding what to put in each room but basically they all have
the following.
A Double bed
Storage chests
A Fireplace
Bookshelves
A Jukebox
Flower pots
A crafting table
At least one window
Two doors one to inside one out to the balcony.
Girly room
Nature room
Cozy room
There was a myriad of other things I made just to jazz up
the rooms a bit including closets, shelves, tables and chairs with designs from
the Minecraft Furniture server
and site but overall I think my guests would be fairly happy. With myown room I made a levelled area for my bed
with the usual amenities around. I put my chests and crafting tables around the
edges. I had a bit of trouble decorating the rest of the room as I wasn’t quite
sure what to put in there, I wanted a fireplace and a spa/pool though I think I
made them a bit too big, I managed to fit a chair in nicely though my computer
gaming station and the fully stacked Enchanting table took up a bit of room as
well so I had to make do with a 4x4 meeting table instead of a 6x6 but I
suppose I can change that in the future.
My room in all it's glory
The last bit I had to work on was the middle main hall and
the hallway between the rooms, I carpeted it in yellow wool as with the
Faerielight texture pack it comes out as looking a lot like real carpet
compared to the other colours, I didn’t cover it to the edge and left one block
of the edge to make it more rug-like and it worked really well, I decided that
the house was lacking a central TV so I made one with speakers and a couch in a
corner near the games cafe. I continued the carpet down the hallway of the
living quarters and decorated the whole area with paintings, shelves,
lightstone and pot plants though there’s a bit too many around, I think I did
need more natural plantation as there’s not much on the third level so I
designed one of the rooms to be a “Flora” style room and might make some more
natural potplants around or even a tree.
The main hall between the rooms.
Living quarters hallway.
So that was pretty much it, there are still a few things I
need to work on. Need to add some windows on the upper wall to pretty much
every room and maybe a balcony for the entertainment/band room side, but that
can wait till I’ve done the roof which looks like it’s going to have no less
than 7 chimneys, 8 if you count the light beacon coming out though I might
think about adding a fireplace to the lobby if I can find room, also might add
some more vegetation around though there would be a hundred things I could think of by just zooming around looking at it.
Stay tuned for what could be the finale of this made scheme if
I can possibly get all of the exterior designs done as well as the roof and surrounding
wall.
Just a little note, I've been thinking for awhile of going back to .jpeg format for my images, this may not be best format but it means I can have my screenshots at the normal resolution without being the very large .png files that Minecraft creates.Coupled with how I like to use 256x256 texture packs it makes for very big image files some of which I have are over 4meg! I've found this nice little program called Sagethumbs which lets you convert image files just by selecting them all and right clicking in a snap, similar to the image resizer addon I have which I won't be needing anymore hah! so I hope you enjoy downloading my new much smaller file size images.
“Well that’s two thirds of it done” I thought to myself as I
started at the huge brick and wood laden structure that is by far the biggest
house I’ve ever attempted to build , though I had done pretty well, I really
need to take more shots of the stages I’ve got to but meh I usually just take
them at the end anyway I have a few though as this is and I’ve really gotta
push myself to get this thing done.
The house as it stands now: Entrance and Rooftop of lobby
Dining/Dancefloor area
Resource room
Relaxtion pool/spa/sauna area
There’s been a lot going on with the
version releases though I’ve only been concentrating on things that are
relevant to building my house. Beacons are on example
which I have installed as a feature in the lobby, also I’ve made two lines of Anvils next to each other
like some kind of multi-anvil and finally I’ve made good use of Item frames which make
great wall features. Another great feature that has been added recently is that
stairs now connect to other stairs to form corner stairs on edges which makes
all uses of stairs (seating, decoration and actually
stairs) look much nicer.
An Anvil
Using item frames as a wall feature
Some uses for corner stairs.
I’ve made a lot and I mean a lot of progress since the last adventures of JD post, basically I
was waiting for a long period of time one of my favorite mods SingleplayerCommands
to be updated so I could continue building. The main reason for this was I’d
started the map in Survival mode and needed the mod basically for the commands
(not just the one that changed the world mode) Though after this lengthy period
I actually found that another of the mods that I use TooManyItemshad some pretty useful buttons on the top of the inventory screen that
controlled, the day night cycle, the weather and most importantly whether the
map was in creative or survival mode so needless to say after a lot of wasted
time I quickly got to work.
TooManyItems mod adds lots of extra tools to the inventory screen, notice the very useful game mode, weather and monster options along the top left.
After I’d left last time I’d cleared out the hill, carved
out some rooms and made some roofs/floors, created the alchemy room and the
indoor soccer pitch. I’d made a basic floor plan and decided to stick to it
(roughly). The alchemy room I had finished first and added the potion item
frames in recently as some sort of potion chart. It ended up looking pretty
good with the stone brick and the mossy cobblestone, of course I’ve never
actually done any potion making before so I’m not really sure what’s involved
apart from needing water. The soccer pitch was reasonably ok though I had to
remove the pool on the other side of the wall so the room with the soccer pitch
could be properly square (or rectangle) as having that part of the field right
next to the wall with the walkway on top really didn’t work or look good for
that matter. Once I had made the new wall and added some more seating it looked
much better. I also decided to colour the area around the pitch in blue as to
get a more indoor feel.
Alchemy room with potions in item frames.
New and improved indoor soccer pitch.
After a bit of haphazard TNT clearing work and cleaning up I
started work on the club, cause every house needs its own club yo. The “Snub”
Club turned out great, I love the way in the Faerielight
texture pack the yellow wool really resembles carpet. I took alot of inspiration from the Minecraft Furniture site and server
which is a delight to look around in I highly recommend checking it out if
you’re looking for ideas to decorate your home.
Main room with dancefloor, bar and VIP area.
VIP area.
I liked using oak wood planks
for the back of the bar and a feature wall for the VIP area as well as jungle
wood planks for the pool room as there’s just too much brick around. The note
and juke boxes work well as speakers and I even decorated the doorways in them,
the different level for the VIP and the pool room worked well too.
Sitting area with stairs down to pool room.
Pool room.
One of the entrances to the club
After I had
finished the club I made another door in the section connecting the atrium and
the soccer pitch and made a door from the pool hall part of the club into the
soccer pitch as well. I had carved out the atrium but hadn’t done anything with
it yet as I wanted to leave it until I finished the other areas before I
planted the plants and grew the trees in the basement which technically wasn’t
that much of a basement as some areas could of even had windows as they were.
The forge mining area was pretty tricky, cleared the area
with TNT and decided to do the walls in stone brick instead of just stone as it
looks nicer and the floor in cobble as I couldn’t really think of anything else
to use. I had to build around the entrance to my diamond strip mine but it
worked pretty well the new cobblestone walls look pretty cool though I wish you
could make them with all kinds of stone. I created my usual lava/forge area
with lots of furnaces next to itand
then made the cooling/water area with the multi-anvils next to it, though now I
think about it, from what I’ve seen in Skyrim you actually have the fire and
water in the same place i.e. the metal comes out of the fire, you bang it
around on the anvil then cool it in the water so I may change it at some point.
The rest of the area I just put chests and signs to store all the items, I
managed to work around the stairway to the mine being in the middle of one part
of the room as there was enough room around it to build boxes around it.
For
the entrance to the forge and the wall of the atrium it occupies I built in
stone brick with holes for barred windows and made some pyres outside the
entrance for decoration all of which looked pretty cool when done.
One other room I had to do was the Nether room, or basically
where the nether portal would go, this is one of my favorite rooms to create as
with the addition of nether
bricks and stairs you can construct a pretty cool looking altar. I didn’t
really have anywhere appropriate to put the entrance so I just made a doorway
of netherbrick with iron doors, it isn’t exactly epic but it’s the inside
that’s epic and besides it’s supposed to be a house, this is just the portal to
the nether for resource and possibly adventuring purposes. I just managed to
fit the stairwell within the confines of the house as I don’t know whether I’m
going to continue the outer wall around that side. I named the stairway down to
the nether portal “The Crimson Hall” as with the Faerielight texture pack it
certainly is crimson, or maybe dark red. Anyway the walls I did with netherack
and made holes in the wall for fire, I put the portal on an altar and decorated
it with lava and fire.
Entrance to the "Crimson Hall"
Stairway to the portal
The ominous Nether Portal room, every house should have one.
So the club, the forge/storage, the nether room and the
atrium had all been done which finished off the lower level. It went pretty
well, without much hassle had to change things round a bit but that was ok. I
left out a few things that weren’t really needed such as changerooms for the
soccer pitch though I was thinking of putting toilets in the club, but you
don’t go to the toilet in Minecraft but then again you can’t play soccer either
so I don’t know, I’d just rather keep it practical making sure I include all
the things you can actually do in Minecraft inc rooms for crafting, forging ,
alchemy, enchanting and a natural water area for fishing I’d suppose.
With the lower level pretty much finished I started mapping
out the lobby. I chose a certain height for the wall, then bricked it all up
with tall windows and in wooden frames to counteract all the brick.
Front of house with lobby walls and windows put up.
I also
fixed up the entryway which I had created earlier (6 doors was enough) and also
added some more brick to the stairs. I also have a secret entrance underneath the
main one in the water, this leads to what I call the “undersurface” where you
can see the untouched natural ground underneath the floor.
Main entrance.
With the lobby I
wanted to do sort of a entryway sitting room with a beacon feature in the
middle.
An early shot of the middle level and lobby where you can see the first build of the beacon feature and sauna.
I only recently worked out how beacons worked but all I really needed
to know was how to make them project light into the air and all I need for that
was a certain number of iron, gold, emerald or diamond blocks and in creative
that was not a problem. Getting a beacon that works is a pretty big effort in
survival mode as it involved travelling to Nether fortresses for Wither Skeleton
skullsand summoning and killing a Wither not to mention
getting enough blocks of the appropriate resource to get the maximum effect of
the beacon pyramid my house has. After completing the beacon feature for the
middle I created some seating and nature features with trees, plants and
mushrooms as well as waterfall features for the stairs.
Lobby left side
Lobby right side
Lobby right side
Mushroom feature of lobby
To complete the lower atrium I planted jungle trees and
ferns as well as bushes and other plants in the lower atrium and it worked out
pretty well when I added a gravel path, I also planted vines wherever I could
to get that more jungley feel as now they’ve grown long enough to go over the
entrances to the other rooms. I then built two sets of stairs leading down to
the lower level, one main set of stairs and another small set going over the
entrance to the soccer pitch. Which does remind me know actually that I have
pretty much finished the middle level I sort of forgot to leave room for stairs
up to the top level, oh well I’m sure there will be room somewhere.
The Atrium
The first thing I made on the top level was the dining area
which consisted of a long table, wooden chairs and two more complex chairs at
the end. I really wish Mojang would introduce wool stairs and slabs or the
ability to cover slabs and stairs with wool as it makes it hard to make a wool
chair because you have to make a slab floor beforehand which sits lower than
normal floors.
Dining table
Anyway so I created the table and chairs but decided I should
make this little square bit that was jutting out of the main house into a
kitchen, and I did, got some quick inspiration from the Minecraft Furniture
server but it was pretty easy anyway. Used a variety of materials to make the
kitchen including blocks of iron, furnaces, trapdoors pinewood, buttons,
cauldrons and stone brick, and it’s looks pretty bitchin’ so much so that’s
what I decided to call it. I added a bar next to the kitchen too.
Bitchin.
Behind the dining table I made a dancefloor with DJ
table and speakers and a potplant feature on the wall, the reason I didn’t use
the actual Flower Pots that are in the game is that you couldn’t actually stick
them to the wall and they were a bit small anyway.
Dancefloor with DJ table.
The next room was to be the resource room, I found thought
to myself though the initial concept to this room as fairly bland as all I was
thinking of it was just a room with lots of organized and named chests and
readily available crafting tables, I then had an ingenious idea to make it a
bit more like an industrial processing and storage centre, and right way I knew
this room was going to take a lot longer due to that idea. It’s hard to explain
in words but basically what I wanted to do was create a minecart tracks for
minecarts with chests to run along from one area to another sort of like a
supply line, there would be minecart tracks going to 3 different places, a
mine, the surface outside the house and the forge inside the house. But of
course to do this I needed a mine and one that was close by so I scouted out an
area with my x-ray mod. Finding one I decided that the best thing to do would
be to blast a huge hole and bore into the ground with TNT until I found a cave
system (yes that’s right) which I did without too much trouble and even found
an underground crevasse pretty close by.
The minecart ramp to the mine and the surface.
The 4 tracks down to the mineshaft
The mine processing area
Entrance to the main mine and underground crevasse.
I then built a huge ramp wide enough
for four minecart tracks, a walkway and fences on the side which led from inside
the house all the way down to where I’d stopped and turned the bottom into a
sort of underground processing and storage area to go back up to house. I made
a similar thing on the ground outside the house then finally dug out a tunnel
for another two tracks to go to the Forge and back, I then made racks to put
the double chests on and signs to mark what was in each of them and crafting
tables around the general area. I decided to use the item frames as decoration
again and made a large feature on two walls, funny thing was I used the
toomanyitems mod to pick the order to display so I ended up having moving water
and lava on a frame, hah oh well something surprising anyway.
The finished resource/storage room
Chest racks with signs and crafting tables (I can make them higher if needed)
Minecart tunnel to the forge area
The last part of the middle level was the relaxation/pool
area, this was the biggest area as I’d cut the resource room off short so I
could fit a large spa, a pool and a sauna, which I did. The spa worked pretty
well, made in a desert theme with cacti, dead bushes and sand brick.
Desert-themed Spa
The sauna
I made with birch wood and cracked stone brick which looked pretty good with
the colour of the birch wood in this texture pack.
I love the way the pool
turned out, basically I was filling it up but in order to fill a large space of
water to more than one level you need to make it smaller first, so I ended up
making these rows around the edges to get the water the right level. When I’d
finished though I actually though the end result looked really cool as it
looked like there were lap swimming lanes around the edge and a main pool in
the middle, so I did that and made the middle just a bit deeper. I then added
some lights to the bottom and worked on afew nature features included a desert taiga and mushroom biome feature
and a window. I’m still deciding what I’m going to do with that large wall
space, whether I extend the pool via waterfall to the outside though I would
have to close up the entire room but I’ll see how I go.
A very oddly-built pool.
Underwater building, only slightly slower
The last thing to do until I had another break from this
huge time investment I had to make the lobby roof, yes a roof for the lobby was
needed as it is lower than the rest of the house. Basically I just wanted to
make a basic dome shape with some sort of feature on the top for the beacon to
shoot through so I made a small pyramid at the peak with a hole in the middle
out of stone brick, I think stone brick is becoming my favorite block to use
for structure other than red brick of course. I extended the stone brick
pyramid out to the sides of the roof for support and put some lightstone in
there as well. I was going to do a bit of overhang with the roof but then
decided against it as it looked sort of messy, will definitely do it for the
roof of the upper level though as that will have some balconies, I’m actually
thinking of having some balconies for the middle level too. I didn’t really
have any idea how I was going to do the roof so I just sort of stacked on the
wood in levels which looked kind of messy in parts but mostly worked. I’m
thinking it does need a bit more natural light coming in so I’ll make some
holes in the stone for skylights.
Roof from afar
Rooftop (the pyramid at the top is actually bigger now)
View from inside
So that’s basically it, there’s a bit to clean up and work
on but I needed a break after that effort, I’m even thinking of going back to
play survival which tried out a bit of on the Mikeland
survival, but on looking at their revamped website it appears they have a PvE
server now!, hell why didn’t I see that before. Anyway I’ll be back here again
to finish off my house, then get started on the outside I suppose, will it ever
end? probably not, well I guess it isn’t supposed to, I mean what am I going to
do afterwards, build a whole self-sustaining farm? complete all the
achievements? kill the Wither
and/or the Ender Dragon? After all there is a way to “finish” the game as the Survival
page says, but whether I’ll still want to play by myself when this is all
finished is yet to be seen.
JD
With my own two hands... and a limitless supply of resources, and flight